﻿package com.gengine.resource.info
{
    import com.fyGame.fyMap.*;

    public class MapDataInfo extends ResourceInfo
    {
        private var _mapInfo:FyMapInfo;

        public function MapDataInfo(param1:Object)
        {
            super(param1);
            return;
        }// end function

        public function get mapInfo() : FyMapInfo
        {
            return this._mapInfo;
        }// end function

        override public function set data(param1:Object) : void
        {
            super.data = param1;
            this._mapInfo = param1 as FyMapInfo;
            return;
        }// end function

        override public function dispose() : void
        {
            super.dispose();
            this._mapInfo = null;
            return;
        }// end function

    }
}
